Can the z-axis be converted to x-axis or y-axis in CylindricalIndependent?

Hi all:
I’m using CylindricalIndependent to describe a cylindrical source, but I found that the axis of symmetry can only be the z-axis, is there a way to switch to the x-axis or y-axis? :face_with_head_bandage:


One more question, I can use TR to rotate the source in MCNP, can I do it in OpenMC? :joy: