I am currently trying to write a conversion tool from a USD file format that will take vertices of a mesh (ie 3 or 4 points that each would represent a mesh surface element) and convert it to a geometry useable in OpenMC.
a) Is there an easy way to do this that I am missing?
OR
b) Is there any way to define surfaces or planes such that they bound a 3D region with 2D triangular and tetrahedral elements